![]() Wouldn't it be great if you could take your design and put a virtual model of it on the table right next to you in the room? That way you could then look at it next to real products, slide and spin it around on the table, and get a complete sense of the product's true size, scale, and proportions. So we're not certain of a product's actual size until we have a physical model that we can compare to other objects in the real world. ![]() We zoom-to-fit to maximize our work space, and there is usually no visual reference on the screen to help us correctly perceive size. When you think about it, whether you're designing a watch or a motorcycle, everything ends up being the same size on your computer screen. So how could they perceive it so differently? How does this happen? You've been sharing the design with them the entire time. ![]() But when the first prototype is put on the table in front of them, they say something like "Are you sure that's the right size, because it looked smaller on the computer screen." And since you're on the verge of releasing the design to tooling, you mentally scramble to figure out a way to avoid redoing several weeks worth of work. Your manager or customer has been looking at 3D images of your latest product design for months on your computer. ![]()
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